Spore - Mod Project: Replicant v0.5.0
Replicant is a large-scale Parts Mod that adds copies of all the existing Creature Parts (including Creepy & Cure if it happens to be installed) with modifications made to them.
Download: http://davoonline.com/phpBB3/viewtopic.php?f=118&t=9893
Or
https://www.mediafire.com/file/ggl7p810mrp01gy/Rigid+Parts+v0-5-0.rar/file
In General
All "Replicas" are entirely free, both in terms of DNA and Complexity Score. They are also massively scalable and, in the case that the Stacking component is installed, stackable on every type of part including each other, with the obvious exception of non-rigid limbs.
Animating, Textureless Parts:
"ATPs" (Blue) are parts that keep their animations and abilities, but have had their textures entirely removed. To be more precise, they try to, where applicable, copy the skin texture of the Creature's body, though some paints are not able to paint on parts regardless of the parts' own textures. An example of that being the Scars Detail paint from Creepy & Cute. Due to the considerable resources required, too many of these parts will result in very slow painting times.
Note: Many parts were obviously not designed to be used in this fashion and some suffer from texture irregularities such as Ambient Occlusion (painted-shadow) dilution and shading abnormalities depending on their positioning relative to the body.
Rigid, Textured Parts:
"RTPs" (Yellow) are the primary focus of this mod's entire existence. They are identical to the existing parts, but all animations have been, where applicable, transformed into user-controlled morphs activated by arrow-handles* (Morph Handles), and a handful have had new morphs added to expand the available number to maximise customisation potential. If Dark Injection or any other mod that enables Nudge Handles (cube-shaped handles that only move the part on a single axis, generally into or out from the skin) in the Creature Editor are installed, most parts in this category have them, though due to a limitation within the game itself, there can only be one Morph Handle explicitly marked as a Nudge Handle, meaning that there are some parts that have multiple Nudge Handles for multiple movement axes (that being the plural of axis, pronounced "ax-ees") despite it not being obvious due to only one of them being a cube.
Additionally, many parts have been modified to now accept skin particle painting, which means they will properly display match the skin in areas where the parts are meant to contact the skin, instead of being merely painted the same colour. This is most noticeable on the Cassoworry wings in the Detail subcategory.
Note: Despite being one of the more touched on topics, Mouth parts and some Eye parts have been a major issue due to unexpected problems with the tools used in the process. Therefor, no additional morphs have been added to these parts, including the manual opening and closing of Mouths, with the exception of the Pincer type of mouth. Attempts are being made to remedy the situation, but most have hit roadblocks. Ultimately, the decision to release a version of this mod without these mouths was made out of necessity of not keeping people waiting for too long to the point where it would become irrelevant. If anyone is willing to help remedy the situation with the mouths and eyes, please enquire with emd4600 regarding the SporeModder-Blender-Addons either via the Spore Modding Community Discord Server (link available here: viewtopic.php?f=1&t=6393or) or his project page for the addons on GitHub (https://github.com/emd4600/SporeModder-Blender-Addons).
Rigid, Textureless Parts:
"RTxPs" (Green) are exactly like the RTPs, naturally, but have had their textures removed, as with ATPs. Also like ATPs, texture oddities may appear unexpectedly, but testing has shown them to be minimal in occurrence. They should also still be used sparingly to avoid long painting times.
Note: As with the two previous categories, there has been a few issues with these parts too. In addition to the problems plaguing certain mouth and eye RTPs, an error in compiling the mod means that only a handful of parts have had their Part-mode textures removed in order to properly distinguish them from other parts. Further testing of this issue is needed to establish the exact cause, but for now the inconsistency is the worst part of the issue, crashes being very rare among these parts.
WIP Warning: This mod is still very much in development and may suffer from unexpected issues, and may undergo significant changes without notice.
Note: The mod does not strictly require, but benefits from Dark Injection being installed.
Installation: Installation: Extract the file and copy the MOD to the following folders:
DataEP1 (galactic adventures)
#SporeMods #Spore2021 #SporeModCopiesParts
Mod created by IHaveNoIdea (Psi)
Psi Channel: https://www.youtube.com/channel/UCHKgdVvqh2pK23UTUhUgQVw
All rights reserved to Max Games R.S.
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