This is a project I've wanted to do for a while, but postponed due to lack of inspiration. But here's a reimagining of a childhood crush of mine, the Infernal Golem from Warcraft III.
One of the biggest challenges was getting the proportions of the torso, leg and arms correctly. Another was getting the body paint to describe the rocky texture as well as making the magma lines on the limbs to not look weird.
But overall I think I'm happy with how this one turned out. The abdomen mouth, the back ribs and the skull collar mesh really well with the rest of the body and give the Infernal a lot more of a unique look. I also changed the legs to more of an anime look. Also the Madonna look on the pecs tho ๐๐๐
The texture settings I used for this creation:
prop skinpaintGlossMultiplier 5
prop skinpaintPhongMultiplier 4
prop skinpaintBumpHeight 20
prop skinpaintPartBumpScale 30
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