And here they are! The Twightlight Snatcher, sequel to my previous Silent Hill inspired creature (Scum Feeder). This creature essentially hunts in the sludge of the Otherworld and uses paralyzing electricity discharge.
I had a lot of fun with this creation, especially how I can freely sculpt its body shape and experiment with new anatomical features. I'm trying to replicate a vibe similar to both a hammerhead shark, a lamprey, a sting ray and a crocodile.
The rotten skin texture is now less bumps and more scaly, but still remains the red veins. High res texture is once again used to make veins clear.
Overall it was an interesting experimental build and I've learnt a couple of tricks that I will apply to future creations! I hope you enjoy!
The texture settings I used for this creation:
prop skinpaintGlossMultiplier 6
prop skinpaintPhongMultiplier 2
prop skinpaintTextureSize 8192
prop skinpaintBumpHeight 100
Ramone Kemono presently has 174,435 views for Spore across 101 videos, with the game making up 8 hours of published video on his channel. This is 74.69% of the total watchable video for Spore on Ramone Kemono's YouTube channel.