Spyro 2: Ripto's Rage playthrough Part 13

Subscribers:
2,009
Published on ● Video Link: https://www.youtube.com/watch?v=c8hAdRzZ65U



Category:
Let's Play
Duration: 14:05
57 views
0


More of Autumn Plains worlds coming up,this time off to Fracture Hills. Here the Satyrs have been encased in stone for playing their music,and need your help. Torch or ram the satyr statues and they'll come to life,slowly chipping away at their temple sealed in stone. Beware the bushes and trees around here,some are actually enemies and will try to eat you or send bees your way. You can't kill the large stone enemies normally. All you can do is knock them off cliffs or send them into lava pits by ramming into them. The power-up of this world is the Supercharge. You can't use it to kill the stone enemies,but you can bring down the metal barriers around the area. Make your way around to the building that's locked and break it down,and you'll get an Orb for your efforts. When all 6 Satyrs have been saved,their temple will be freed,and you'll get the Talisman of this world. You CAN get another Orb here right now,but I'm gonna hold off and get it later,so that I can get the final Orb at the same time.







Tags:
Spyro2
Ripto's
Rage
Dragon
Playthrough
Part13
Autmn
Plains
Hub
World
Stages
Levels
Fracture
Hills
Talisman
Orbs
Gems
Treasure
Elora
Hunter
Moneybags
Professor
Sparkx
Playstation
PS1
Insomniac