SQGT Framework Preview
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Published on ● Video Link: https://www.youtube.com/watch?v=SbJd7ZKRhuU
The SQGT Framework is meant to be my reusable engine for the foreseeable future. I'm only focusing on features that are useful and not gimmicky, because I intend to use this for many different kinds of games in the future. Right now I have keyboard/gamepad support, support for four players, menus, save file support, etc. Basically stuff I really would not like to redo from scratch every single game.
Also, all graphics are placeholder and are quickly drawn so I have something to work with.
Other Videos By SQGTDev Fun Channel!
2017-10-04 | Game Maker Studio 2 Platform Engine Part 4 |
2017-10-03 | Game Maker Studio 2 Platform Engine Part 3 |
2017-10-02 | Game Maker Studio 2 Platform Engine Part 2 |
2017-10-01 | Game Maker Studio 2 Platform Engine Part 1 |
2017-08-30 | Extremely Rare Old Sonic Fangame: Sonic Robo Blast Special Edition |
2017-08-04 | Vector Line Segment Collisions Part 1 (or Part Uno) |
2017-05-04 | External Music and more Rubber Band shenanigans |
2017-04-18 | Rubber Band Test |
2017-04-11 | Engine Controller Stuff |
2017-03-31 | April Fools 2017 (SQGT - Official Release Trailer) |
2017-03-17 | SQGT Framework Preview |
2017-01-24 | Gradius 4 The Right Way |
2016-11-24 | Wii U - Mario Kart 8 - (GBA) Cheese Land |
2016-11-11 | Scruffy 1 Remastered New World Record (didn't skip cutscenes) |
2016-10-28 | New Guard Mechanic Part 4 |
2016-10-25 | New Guard Mechanic Part 3 |
2016-10-22 | New Guarding Mechanic Part 2 |
2016-10-20 | Subtitles During Levels (WIP) |
2016-10-19 | New Guarding Mechanic |
2016-10-08 | SQGT - Co-Op Camera |
2016-10-03 | SQGT - Green Hill Zone Demo Progress #2 |
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