Square Enix Montreal on the hard learnings going from console to mobile success

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Published on ● Video Link: https://www.youtube.com/watch?v=h5p-Qecsf2U



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At Pocket Gamer Connects London 2016, Patrick Naud from Square Enix Montreal spoke about what the studio had to learn as it moved from a set up of console triple-A developers into a leaner and more agile developer and publisher of mobile games such as Lara Croft and Hitman GO.







Tags:
Pocket Gamer Connects London 2016
Square Enix
Montreal
Lara Croft GO
Hitman GO