squareroot 2 - Infinite Runner - Beta 2
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Published on ● Video Link: https://www.youtube.com/watch?v=h1_Z_HlGpog
Second phase of my infinite runner was to implement the game in Unity which makes for quick prototyping.
Using a very similar algorithm as to the first iteration of the game, minus the obstacles/spikes.
Changed things a little bit to 3D to test out how the game would look and feel playing it this way. I decided against it later on, as it made for some difficulty judging distances.
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Tags:
blocktober
gaming
gamedev
indiedev
infinite runner
3d
game design