Stamina Reduction/Combo Regen Multiplier [Unity2.5D] ( and the Stick Nodes plan )
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Published on ● Video Link: https://www.youtube.com/watch?v=cwkdszYbBdM
So the Smash idea is abandoned, once again, and this will be a Survival Boss Rush game, right now I'm using my characters but once everything's polished, I will be gathering up Stick Nodes created characters, of course Ralph will be a playable character.
The AI will now behave like its own instead of doing what players can do, so AI will act like bosses. ( Meaning Stick Nodes characters will have playable versions and Boss AIs )
I might have to abandon that aerial slash jump and instead remain on air while performing an air combo.
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Unity Animation