Super Smash Bros / Rivals of Aether Clone [Unity2.5D] - Movement and Animation

Super Smash Bros / Rivals of Aether Clone [Unity2.5D] - Movement and Animation

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Published on ● Video Link: https://www.youtube.com/watch?v=yoONmTRHVNs



Rivals of Aether
Game:
Duration: 4:36
229 views
13


Finally I got to made at least a proper or similar movements from #Smash, but it's more of #RivalsOfAether that I'm trying to replicate.

So far, the base controller has Adjustable Movespeed, Extra Jump Count and Semi-Full air control, where you can maintain Horizontal Momentum Mid-Air while also able to slow it down. Extra Jumping without Horizontal Input will force the player to remove all momentum while trying to move back will have slower momentum.

Currently working on the animations so that when I want to create more characters, they all share the same basic animations such as Idle, Running, Jumps, Extra Jumps, Landing and other Universal Mechanics.

In this animation, I reused all Rindo custom animations I made from Adobe Flash, originally as a Celebration to #NeoTheWorldEndsWithYou







Tags:
Unity2D
Unity3D
Unity2.5D
Game Developement
Smash Bros
Rivals of Aether
NeoTWEWY
Animation



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Rivals of Aether Statistics For AxZel Animations

AxZel Animations presently has 229 views for Rivals of Aether across 1 video, with his channel publishing less than an hour of Rivals of Aether content. This is less than 0.63% of the total video content that AxZel Animations has uploaded to YouTube.