Star Citizen PTU 2.10 Oculus Rift TriDef 3D 2K Zeiss tracking : First VR space walk
the briefest of VR dabbles in Star Citizens Public Test Universe as I take my first space walk/Trek around Olisar , actually I had to stop because it was time for tiffin... but this quick rushed test of SCU PTU 2.10xxx happened in 2K res on the PC scaled to and captured as 1080p on the Oculus Rift. All head tracking is via Zeiss, TriDef 3D is used to generate the SBS 3D... much more to follow ... as I continue to develop my VR muscle memory for 212 keyboard combinations, mouse , head trackers and the joystick I am using to play . I actually found the game ran faster at 2K than 1080p as I will show you in subsequent videos...
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