![[Star Citizen] Server-Meshing Explained - What to expect from Static and Dynamic Meshing](/images/yt/lk/star-citizen-server-meshing-explained-what-to-expect-from-eaj4s.jpg)
[Star Citizen] Server-Meshing Explained - What to expect from Static and Dynamic Meshing
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Published on ● Video Link: https://www.youtube.com/watch?v=lkWeaj4SQAE
Explaining what Server Meshing will actually change in the game and the differences between Static Meshing and Dynamic Meshing.
* I mentioned in the video that all data is stored in the server's memory. That was a simplification... with Object Container Streaming the server only holds the data in memory that it actually needs but the general idea of getting more memory with more servers stays true.
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