Star Wars Jedi Knight II: Jedi Outcast Longplay [Xbox]
Full Longplay of Star Wars Jedi Knight II: Jedi Outcast on Original Xbox which was released in March 28, 2002, game was played on Jedi Knight Difficulty and Gameplay was recorded on HD 1080p 60FPS leave a like and comment down below
Star Wars Jedi Knight II: Jedi Outcast is a 2002 first- and third-person shooter video game. The Microsoft Windows and Mac versions were developed by Raven Software, and the Xbox and GameCube versions by Vicarious Visions; most versions were published by Lucas Arts, with only the Mac version published by Aspyr. The game is a sequel to 1997's Star Wars Jedi Knight: Dark Forces II, and the third main instalment in the Star Wars: Jedi Knight series. The single-player campaign, set in the fictional Star Wars expanded universe two years after the Mysteries of the Sith expansion for Dark Forces II, follows returning protagonist Kyle Katarn, a mercenary working for the New Republic and former Jedi who cut his connection to the Force. Katarn must return to his Jedi ways to stop a branch of the Imperial Remnant led by the Dark Jedi Desann from empowering their army with the Force.
Jedi Outcast allows the player to wield a variety of firearms from the Star Wars franchise, as well as lightsabers and Force powers. The player can choose whether to use first or third-person perspective for each weapon, including the lightsabre. Combat is standard for the shooter genre, offering players an array of energy and projectile weapons, plus a variety of explosives. Players have health and shield meters, each of which is replenished separately.
Jedi Outcast places a strong emphasis on lightsaber combat. As in the films, lightsabers can be used to deflect shots from blasters. The game offers three lightsaber styles; fast, medium and strong, with each style differing from the others in terms of the speed of attacks and damage dealt. There are also a number of combos, many of which are unique to the selected saber style.
Force powers (such as Push, Jump, and Lightning) are available in both single-player and multiplayer modes, but more powers can be used in the latter. The use of powers is restricted by a "Force Meter", which depletes with each use and gradually refills over time. The "level" of a Force power determines the strength of that power and the amount depleted from the Force meter during its use. The multiplayer mode divides players into Light Siders and Dark Siders, pitting each side against the other in team battles. Each side has access to both shared "Neutral" Force powers, which are mostly focused on increasing speed and athletic ability. There are also numerous powers unique to both Light and Dark sides. As in the previous games, Light Side powers are mainly focused around protection and healing, while Dark Side powers are openly aggressive. Unlike previous games, however, Kyle does not exclusively select Light or Dark powers in the single-player, instead receiving a selection of both.
Star Wars Jedi Knight II: Jedi Outcast Mission to Alzoc III (Bonus Level): https://www.youtube.com/watch?v=-8UKZP9-_YI
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Platform(s)
Microsoft Windows
Mac OS
Mac OS X
GameCube
Xbox
Nintendo Switch
PlayStation 4
Release: March 28, 2002
0:00:00 - Start
1:14 - Opening Crawl
2:44 - Kejim post
35:50 - Kejim Base
1:00:53 - Artus Mine
1:05:11 - Artus Mine B
1:31:43 - Artus Detention Facility
1:56:53 - Artus Topside
2:17:46 - Yavin Temple
2:30:08 - Yavin Trial
2:41:40 - Nar Shaddaa Streets
3:00:50 - Nar Shaddaa Hideout
3:22:25 - Nar Shadda Starpad
3:46:18 - Bespin Undercity A
3:53:44 - Bespin Undercity B
4:00:59 - Bespin Streets
4:25:47 - Bespin Platform
4:44:25 - Cairn Bay
5:06:45 - Cairn Assembly
5:32:36 - Cairn Reactor
5:58:09 - Cairn Dock
6:13:20 - Doom Communications
6:36:34 - Doom Dentention
6:56:08 - Doom Shields
7:16:07 - Yavin Swamp A
7:33:30 - Yavin Swamp B
7:39:40 - Yavin Canyon A
7:48:55 - Yavin Canyon B
7:58:18 - Yavin Courtyard
8:09:27 - Yavin Final Conflict
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