Star Wars: Return Of The Jedi (Amiga) - Octotiggy

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Published on ● Video Link: https://www.youtube.com/watch?v=h4s0Um00ex4



Duration: 16:57
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Seriously though, why does the AT-ST mission keep cutting away to the Millenium Falcon for a couple seconds? I know that it makes sense for the plot, but as gameplay it's confusing as hell.


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Star Wars: Return of the Jedi is a 1984 Atari, Inc. arcade game, and the follow-up to the first Star Wars arcade game. The game utilizes raster graphics, rather than vector graphics, which were used for the first and third Atari arcade games based on the Star Wars franchise.

The game was also released for various home computers in the late '80s by software company Domark Ltd. Ports of the game included the Amstrad CPC, ZX Spectrum, Atari St & Commodore 64 and Amiga.

The player takes control of three different vehicles in stages based upon the Return of the Jedi film. Gameplay is from a 3/4 isometrically projected perspective, as pioneered in Sega's earlier Zaxxon. Play is broken into several stages. In the first stage, the player pilots a speeder bike to the Ewok village. The next stage involves piloting the Millennium Falcon to destroy a reactor. Another speeder bike stage follows. The final stage involves piloting both an AT-ST and the Millennium Falcon in rapid succession in a fight against a star destroyer.

Star Wars: Return of the Jedi (1984 video game). (2016, February 9). In Wikipedia, The Free Encyclopedia.
https://en.wikipedia.org/w/index.php?title=Star_Wars:_Return_of_the_Jedi_(1984_video_game)&oldid=704129153




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