Starcraft II: Assembly of Vengeance [Some use strong commanders... But not us]
Starcraft II: Co-Op Mutation #165 - Assembly of Vengeance
Heroes from the Storm - Every attack wave will be led by a random Hero of increasing power. Each Objective point is also guarded by three random Heroes.
Avenger - Enemy units gain increased attack speed, armor, and life when nearby enemy units die.
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Immortals and Colossus are fantastic options vs a ground composition. Taldarin in particular has a mini fatal attraction attack that helps keep the enemy from attacking us. Conservators are key for keeping our forces alive. From there, it's a matter of finishing off the heroes before they do damage.
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