StarCraft II Co-op: Temple of Pain Artanis Solo

StarCraft II Co-op: Temple of Pain Artanis Solo

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Published on ● Video Link: https://www.youtube.com/watch?v=1nongs35-Qw



StarCraft II
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Duration: 19:15
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At this point, I feel like close calls are starting to become a theme in my solo runs. Still, a win is a win, and there are still many many more mutations to go. More than that, I still want to break this particular mutation with Fenix, who I feel will probably have a slightly easier time of it, since raw muscle and multiple fronts are 2 things he excels at.

I actually made this a little harder on myself by accidentally breaking a bug which I was planning on using: normally when the final 2 thrashers spawns on the side lanes, the centre thrasher will despawn. However, it seems that the zealots I warped in to distract it from firing at the temple must have prevented it from despawning, forcing me to warp in some immortals to finish it.

This game was played using the Arcade version of the map, created by Maguro to emulate co-op as closely as possible while giving access to optional features such as the -solo command, used here for the purpose of soloing this mutation.

Maguro's Site: https://www.maguro.one/p/home.html







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