StarCraft II Co-op: The Quick and the Undead Han and Horner Solo
Once more unto the exploits. Reanimators are a pain and I don't want to deal with them. So, how about I just... don't? Trap them in a corner and just worry about winning the mission from there. Should be easy enough... right?
Prestige: Wing Commanders
Mastery:
30 - Strike Fighter area of effect
30 - Significant Others bonus
30 - Call in the Fleet duration and Length
This game was played using the Arcade version of the map, created by Maguro to emulate co-op as closely as possible while giving access to optional features such as the -solo command, used here for the purpose of soloing this mutation.
Maguro's Site: https://www.maguro.one/p/home.html
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