StarCraft II: Legacy of the Void - Part 02: Ghosts in the Fog [No Commentary Gameplay]
Ghosts in the Fog is the second mission of Whispers of Oblivion the prequel campaign for Legacy of the Void.
"My forces have secured our location near the temple grounds, and we are ready to move against the Tal'darim. This should prove to be a truly glorious battle, brother." - Praetor Talis(src)
From the Moebius Foundation base, Dark Prelate Zeratul discovered the location Amon was revived at was the Temple of Erris on the planet Atrias. Zeratul and Praetor Talis dispatched their forces to the planet, hoping to find how the protoss fit into the prophecy. Mission "Go, Zeratul. Find the answers you seek within the temple. Our blades shall grant you the time you need." - Talis(src)
Zeratul and Talis secured a base planetside, and Highlord Ma'lash sealed the temple to finish his communing with Amon. Talis noted that due to the decay of the planet, vespene gas was leaking from fissures, and it would be difficult to find any natural geysers. Zeratul said they would have to harvest from these fissures when they erupted.
Zeratul also noted rock formations that covered natural vents of vespene gas. Should these be destroyed, Zeratul could mine the gas from orbit using the Void Seeker.
When enough forces were mustered, Zeratul and Talis broke through the Tal'darim defenses and destroyed the temple's door. This allowed Zeratul to slip into the temple while Talis stood guard outside to defend the inevitable Tal'darim counterattack. Walkthrough
The player spawns on the southeastern corner of the map, and they must fight their way to the Tal'darim main base. Even though it is impossible to harvest natural vespene, that does not mean that the player will be hurting for gas. Natural eruptions provide a substantial amount of gas, and destroying rock formations can provide a steady source of income.
Void rays will be essential on the harder difficulties, as creating a great number of them is the easiest way to contest with the carriers and colossi that the enemy will deploy. When pushing out, attempt to expand to new mineral fields, especially if going for the mission achievements, as they will be useful in helping step up production.
As the mission drags on, the need for vespene will be overtaken by the need for minerals, as there are a limited number of bases the player can take. Build a sufficient force of void rays and pick off the limited air defenses around the temple, moving them out of their static defenses, and attempt to unpower gateways and stargates along the way. After air defenses are culled, there is little standing in the way of the void rays from destroying the temple door.
AchieveIcon1 Ghosts in the Fog Points
10 Achievement SC2 Game1 Criteria
Complete the "Ghosts in the Fog" mission in the Whispers of Oblivion Campaign GhostsInTheFog SC2-LotV AchieveIcon2 Gassed Up Points
10 Achievement SC2 Game1 Criteria
Acquire 3500 vespene gas from eruption sites during the "Ghosts in the Fog" mission GhostsInTheFog SC2-LotV AchieveIcon3 Nixed Nexus Points
10 Achievement SC2 Game1 Criteria
Destroy all enemy Nexuses during the "Ghosts in the Fog" mission in Normal difficulty
StarCraft II: Legacy of the Void - Complete Playthrough
Maps Levels Contents:
Prologue: Whispers of Oblivion 1. Dark Whispers 2. Ghosts in the Fog 3. Evil Awoken
Main Story: Legacy of the Void Aiur 4. For Aiur! 5. The Growing Shadow 6. The Spear of Adun Moebius Corps 7. Brothers in Arms 8. Sky Shield 9. Templar's Charge Shakuras 10. Amon's Reach 11. Last Stand Ulnar 12. Temple of Unification 13. The Infinite Cycle 14. Harbinger of Oblivion Purifier 15. Forbidden Weapon 16. Unsealing the Past 17. Purification Tal'darim 18. Steps of the Rite 19. Rak'Shir Return to Aiur 20. Templar's Return 21. The Host 22. Salvation
Into the Void Epilogue 23. Into the Void 24. The Essence of Eternity 25.
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