StarCraft Remastered: UEDAIP ß-testing - Vanilla Zerg 06 The Dark Templar
Rotacioskapa here. Since I'm done with the Brood War UEDAIP maps, which is basically in a finished state by Nekron, I'm moving on to beta-testing the Vanilla/Oirignal StarCraft UEDAIP maps, which are being developed. So these videos are more like feedbacks and/or teasers.
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Oh wow! Thought this was gonna be another macro mission? You couldn't be more mistaken! This is nothing less than a MOBA-like (is it? I've never played them but based on what I've seen, this kinda feels like it...) mission, where your two INSANE allies just mass heavy armies, while you get money for killing enemy units and Cannons, besides a slow passive income. This makes the whole gaming style different, but yeah. I'd advise going for Hydras first, as they can wreck enemy Scouts and those can give you the most free money. Oh, and use Kerrigan's Storm, as it can, especially in those early waves, also be a TON of help and boost your income. Other than that, you can go later for Guardians to help against Reavers, and, with excess minerals, you can make forward defense positions, it's just a fun addition and the very best thing in UEDAIP Zerg.
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Main discussion/feedback: https://discord.gg/K7d564W
Main website: http://www.staredit.net/topic/17383/
Blaze's document containing info about tech trees, mission and unit changes, bank data, easter eggs and more: https://docs.google.com/document/d/1wJycLsb3roFwB5SyYN5QsnXJpg2BDEQ5C7_6J62-ndg/edit?usp=sharing
Of course I do not own StarCraft: Remastered, it's a property of Blizzard Entertainment!
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