[Starsector 0.9.1a Mod] Aria 1.0 Release / Light Mode Demo[ARIA]

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Published on ● Video Link: https://www.youtube.com/watch?v=VgU_M5GE3hU



Game:
Starsector (2013)
Duration: 3:35
652 views
17


Get Aria the Escalation 1.0 here: https://www.nexusmods.com/starsector/mods/38
Update notes are in the description!

Light mode: Poking around and playtesting has suggested there might be an engine-related problem with spawning AI fleets involving ships with modules. That is - every single expansion ship offered by this mod. Due to the fact that this causes a critical error and leads to a crash, I have prepared this workaround for people who wish to play with Arian ships but would prefer not to suffer crashes caused by this problem later in the game.

What does light mode do?

Simple - it stops the Arian worlds from spawning. It seems you can still start out with an Arian commission (for commissioned crews, for example) using Nexerelin, and there doesn't seem to be a problem caused by this quirk.

For you to obtain Arian ships in a game on Light mode, two new submarkets were added to Nortia and Nova Maxios respectively.

Another benefit to using light mode is that there will be 1 less faction operating in the sector, and less active planets means better performance late game.

That said, you will not be able to access some features such as the new trade goods provided by Aria without the planets, but if you're fine with just playing with Arian ships and weapons then I can fully recommend playing on Light mode.

How do I turn on Light mode?

1. Go to data\config\settings.json
2. Find the line that says "aria_LightMode":false,
3. Change it to "aria_LightMode":true,
4. Save.
5. Start a new game

[!] Important [!] : Light mode takes effect at system generation and will do nothing for an ongoing save! In any case, you shouldn't be adding Aria or updating to v.1.0.0 if you still have an ongoing game!




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Tags:
Starsector
Starsector 0.9.1a
Mod
Starsector Anime
Aria
Aria the Escalation
Space Panzers
Space Mechs



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