State of Decay 1 - (Ep05) - (Main Game) - (No Commentary)
[State of Decay 1]
[Year One Survival Edition]
[Mods = See Season Notes]
Doing a few missions and building up for the next move.
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Episode Notes:
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This episode is a lot of catching up and leveling up as there were a chain of missions I needed to get done. With my own survivors being out of base for some of them I couldn't afford to risk losing them.
One of the missions with Maya was the continuing the military mission chain, helping out some overrun civis.
Next episode I'll focus on gathering materials for our move to the truck warehouse. I have the people, just not the mats, so hopefully that'll be quick. Once I move I'll shift to securing/building it up as my final base for the game. Then it'll be all action on the story missions to completion.
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Season Note:
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As mentioned in some posts, this run is with the intent of getting a fully walkthrough of the State Of Decay story. This Season will be the main game of SOD-1, with Lifeline following, before we jump back to SOD-2.
Back in the day, I'd been following this games development from early on. Around its release I played it constantly and while its been a long time, this is most definitely not a first time run. I will however not have remembered every little detail, meta and what not.
SOD-1is an older game, so it has some hitches and it can be brutal to even story characters. As this is meant to cover the lore, I will be doing my best to keep every main character alive I can. This means I WILL use manual backup saves as needed, copied from the game's save folder. I'll do my best to minimize their use, but I won't accept losing a story character due to game wonkiness/BS. I expect this to come mostly into play during Lifeline, as its a chaotic mess with squishy NPC civies.
[MODS]
I am not using anything that alters gameplay, as of now. Instead I am using a modified Config file to adjust some of the graphical settings not available in the game menus. Basically boosting view distance, LOD, shadows, etc. It also has the added effect of fixing some of the lighting issues when using ultra presets. The settings/instructions can be found here:
https://www.nexusmods.com/stateofdecay/mods/509
I might add more mods later, though they'll be in line to fix other things and not cheats.