State of Decay 2: Patch Notes 3.0 Highlights
Patch 3.0 have some game changing updates and improvements! State of Decay 2 is amazing and developers keep updating, fixing and providing support! For full updates, please see official site:
https://www.stateofdecay.com/2018/08/08/content-update-3-0-is-live/
Timestamps:
0:00 - Into, extra patch, fixes, updates
Important game-changing updates!
1:11 - Supply locker sorted
2:25 - Traders fixed
3:50 - Outpost abandon gives back 60% influence points
6:05 - Mines are not exploding on friendly people
6:35 - Explosives are triggering other explosives
8:00 - Books are not lost if skill is not aquired
9:18 - No more invisible fire on ground
10:22 - Infected points are shown correctly
11:40 - Vehicles are not appearing under the map
12:49 - Players get stuck less
13:25 - Bonus - still got stuck with the new patch :D
Second level changes/not that gig/important!
14:23 - Fixing and salvaging weapon..from workshop
Not teleportation around multiplayer
Vehicles showing on multiplayer
Minimap zooms correctly
Recon radio reveal zombies also for guests (multiplayer)
Grenade launchers not bouncing off zombies
Close Combat can be leveled up
Rucksacks show what supplies you are having when near storage
New trader that sells books
18:20 - Bonus zombie ambush in the base :D
19:57 - Outposts are numbered and can be recognized
22:00 - Summary most important points for patch notes 3.0
23:30 - Outtro
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