State of Decay 2 - (S6) (Ep09) - The Free - (Lethal) (No Commentary)
[State of Decay 2]
[Update = 35]
[Difficulty = Lethal Zone]
[Map = Random]
[Boons = None]
Taking some time to modify the base, do some survivor missions and loot around.
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Episode Notes:
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- I end up deciding to go ahead and use the Network mod for the settlements. Mostly because no one raised objections and also because the stuff I was trying to avoid were the more OP stuff.
- I end up getting a new recruit and while I was debating keeping them, I ended up using them to fill a need in the base. Unfortunately that meant getting rid of one of my survivors, though I am thinking I might have another chance.
- I am thinking next episode I'll begin pushing hearts again as I've mostly stabalized my communities needs. The question will be where....part of me is thinking down south near the landmark, but we'll see where I am feeling.
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Season Note:
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- As an additional rule I plan on not using any DLC content and no Biochems. Any Biochems I find/get as mission rewards I'll sell or just leave in my stash.
- As I know folks enjoy the more basic runs, I hope this will be a decent change of pace for the new season. Going forward I'll likely mix seasons with a similar setup to this and full DLC use ones.
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