(static cam) Paradox Gameplay Runthrough
Help Rahdo Run: http://patreon.com/rahdo ❤️ Code of conduct: http://conduct.rahdo.com 🙂 And now...
A video outlining gameplay for the boardgame Paradox.
For more game info, https://boardgamegeek.com/boardgame/161297/paradox
KS Page: https://www.kickstarter.com/projects/1345857031/paradox-a-sci-fi-puzzle-boardgame
Part I: Gameplay Runthrough
https://www.youtube.com/watch?v=LWi5OcQzLXo
https://www.youtube.com/watch?v=e4HZ3DBCnJk (Static)
Part II: Extended Gameplay
https://www.youtube.com/watch?v=pRxZKpB3Ghg
https://www.youtube.com/watch?v=vKhWxNHM5Qc (Static)
Part III: Final Thoughts
https://www.youtube.com/watch?v=UL4txjTs1aA
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Hey Everybody! Today Paulo Runs Through "Rahdo's Goofs"
If you find Goofs I didn’t notice Please leave Timestamps :)
Thank You
6:09 Clarification:
In a 3 or 4 player game The Chief Scientist ALWAYS draws the Research Hand, meaning that he will know those 4 cards and he can then decided if he wants 1 from the Research Hand or up to 2 from the Wormholes... after deciding he places the Research Hand face-down on top of the Draw Pile and he will know the next 3 or 4 cards that will be placed in the Wormholes!
In a 2P game the Chief Scientist can only draw the Research Hand if he decides in advance that he doesn't want any cards from the Wormhole...
11:13 Forgot to advance "The Quake"... Whenever a Past, Present or Future timeline is repaired the Quake advances... 1 space if it's Past, 3 spaces if it's Present and 5 spaces if it's Future... Nexus don't cause the Quake to Advance.
THIS GOOF WILL BE REPEATED... NO MORE NOTES WILL BE MADE ABOUT THIS GOOF
12:45 At the end of each player turn they return to the bag all discs they collected that were discarded during that turn
THIS GOOF WILL BE REPEATED... NO MORE NOTES WILL BE MADE ABOUT THIS GOOF
14:06 Bottom Right corner
14:25 That won't be possible to do because the Nexus Token placed on top of the Disc will prevent that disc from being moved... so to create a Strand there to save the nexus it has to be with a line of 4 White Discs, not Red!
19:44 No she's not!
20:02 Not Correct...
The bonus cards function differently... in this game:
- Each Nexus Cards you repair is worth 1 point
- Every set of 2 Crystal resource cards would score 3 points
- Every set of 3 Shielded Worlds would score 6 points
The variable point values makes jockeying for different card sets a tougher decision
20:30 She should have placed a Nexus Token on top of the Disc in the Bottom Right corner of her Matrix and that disc becomes blocked and can't be moved until a strand of the color of the disc is made that includes that disc
21:30 Again, she can't do that because the White disc should be blocked!!
23:38 Didn't make a note explaining why all this first move is Illegal because I've explained it before and Richard made that video amend before the turn started :)
27:36 He did it correctly here... First he filled the spaces created by the last strand she created and then her turn was over and so she puts all the discarded discs she got during this turn back in the bag
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