(static cam) The Opulent Extended Gameplay
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A video outlining gameplay for the boardgame The Opulent.
For more game info, https://boardgamegeek.com/boardgame/181377/opulent
KS Link: https://www.kickstarter.com/projects/1281146833/1538334943?token=65556e71
Part I: Gameplay Runthrough
https://www.youtube.com/watch?v=67H16wJ9ixE
https://www.youtube.com/watch?v=A7k63Y_qqRQ (Static)
Part II: Extended Gameplay
https://www.youtube.com/watch?v=C10jvTCx438
https://www.youtube.com/watch?v=sFFz6giWH_Q (Static)
Part III: Final Thoughts
https://www.youtube.com/watch?v=j-ONMqriapE
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Welcome back! Let's continue with "Rahdo's Goofs"
If you find Goofs I didn't notice Please leave Timestamps :)
Thank You
0:15 This should have been done at the end of the Doorman phase in the previous round
2:51 As soon as the Italian Mobster gets in the club and sees that the Club is aligned with the Irish, he trashes 1 Beer or 1 Liquor from the Bartender supply!
7:59 Forgot to add 2 new Patrons to the door of the Club because the music was loud and attracted them!
11:11 Forgot to roll the colored die to check to see if the mobsters stayed for another round of drinks.
12:37 When the manager uses doorman die he may only use it to roll to try to get someone in the club he can't use it to schmooze.
The Manager has a specific action of his own to Schmooze
17:08 Song should not have been discarded out of the play list as it was never played.
Also, since the band didn't play a song this turn Richard should have discarded 2 cards from each section of the Band
22:20 Forgot to use the Bartender's 3rd die to do the restock like he had planned
23:30 When the bartender restocked beer the club did not pay $2 for the restock per the Irish liquor arrangement
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