SteamVR Perf. Test | Doing some small digging
Exploring the SteamVR Performance Test. It appears the Aperture VR Demo is within the Performance Test and is playable.
There is no sound as it the test plays no sounds.
Some Notes:
-Pausing the game is disabled with "sv_pausable 0" and "sv_pause_on_console_open 0" on by default.
-Sensitivity is stuck at 3
-E and R are bound to "+iv_use" and "+iv_reload"
-DemoUI doesn't exist, but Shift+F2 still runs the command
-Playing back a demo only returned me to the "main menu", I assume it failed to play correctly
-Reload and retry doesn't exist, but can still be activated by dieing and trying to respawn
-Playermodel appears to be Chell(Portal 2 ver.) with possible missing textures.
-Noclipping only allowed me to move the direction I was facing when I first started using a move key
-Jumping seems buggy, moving my screen up instantly, giving a small arch and fall back down.
-Crouching is buggy, player needs to stop moving first then crouch. This wont move the screen down and will only slow down the player. Collision for crouching hasn't been tested.
-Map Error appears to be a platform surrounded by errors, there is no light, so its very hard to see without changing screen settings. You can fall off and into the void.
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Other Statistics
SteamVR Statistics For gamecube762
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