Steins;Gate 0 Stream - Part 18

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Welcome to my walkthrough of Steins;Gate 0. A visual novel for the PS4.

Steins;Gate 0 is a visual novel video game developed by 5pb. It is part of the Science Adventure series, and is a sequel to the 2009 game Steins;Gate. It was released by 5pb. in Japan for the PlayStation 3, PlayStation 4 and PlayStation Vita in December 2015, Microsoft Windows in August 2016, and Xbox One in February 2017. It was also released by PQube in North America and Europe for the PlayStation 4 and PlayStation Vita in November 2016, and is planned to be released by Spike Chunsoft internationally for Microsoft Windows in May 2018. A prequel manga premiered in 2017, and an anime adaptation of the game premiered in 2018.

The story is seen from several characters' viewpoints, mainly the university student Rintaro Okabe, the time traveler Suzuha Amane, and the neuroscientist Maho Hiyajo. After meeting Maho and her co-worker Alexis Leskinen, Okabe becomes a tester for the artificial intelligence (AI) system Amadeus. The player reads the text and dialogue that comprise the story, and affects the direction of the plot by choosing whether to answer phone calls from the Amadeus; early in the game, the story splits into two main branches, which in turn branch into the game's different endings.

The game was planned by Chiyomaru Shikura, using Steins;Gate audio dramas and light novels as a base for one of the routes; it is not a straight adaptation of them, however, and features a new scenario. The music was composed by Takeshi Abo, who made notes of his first impressions of the emotional flow while reading the story, using these to create music with a good relation to the game's worldview. The English localization was a large project, taking place over the course of five months; it was done with the intention to avoid Westernizing the game too much due to the importance the Japanese setting and culture hold in the game, while still striving to keep it accessible for Western players. The game was well received by critics, who enjoyed the story, visuals and audio; it was however criticized for being padded with extraneous scenes, and the player choice system was met with mixed opinions, some finding it too simple and some too complex.