Stepping Into Kenabres Proper - Part 03 (Semi-Blind) - Pathfinder: Wrath of the Righteous
Alright, time for some more Pathfinder: Wrath of the Righteous!
We are now stepping into Kenabres proper, to see what we can do.
And boy, is there a lot we can and have to do.
I do feel like the first part of the game with Kenabres would have been better without a strict time limit. Time limits in both D&D and Pathfinder games make it so that any class with spell slots or per-rest abilities is essentially nerfed into oblivion.
I am sure the Mutation Warrior archetype is good but I just do not wanna use my mutagen cause I might need it for a fight down the line. Right now it just feels like a Fighter with less stuff.
This is going to be a curse for the rest of the game, as Owlcat Studios has a weird thing to time limits. Freaking love them. I wonder if that has anything to do with them being a Russian studio.
Through the video you will notice audio errors, I sadly cannot do anything with them and would like to apologize. They seem to be inherent to the playthrough of the game. Just this game being this game, I guess.
Hope you all are going to enjoy yourselves!
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