Stone Protectors 💪 Super Famicom 🎮

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🎥 Please take the time to read the description, THANKS !!

🎥 Hello, today I offer you a demonstration of my own work !!
🎥 I use the arithmetic system, converter, decimal, hexadecimal, binary !!
🎥 Here no download link, thank you for your understanding and support !! ❤

🎥 Éditeur : Kemco
🎥 Developer : Eurocom
🎥 Year : 1995
🎥 Category : Beat them all

🎥 SEGA Mega Drive/Genesis version was in development, but was never released for unknown reasons.

🎥 If you’re even remotely familiar with pop culture, you’re probably aware of the fad of the “Troll dolls”. To cut a long story short, at some point a bunch of marketing executives thought they weren’t selling enough. The solution they came up with was to make new toylines marketed to the sorts of young boys who were out buying Teenage Mutant Ninja Turtles toys. None of these attempts were particularly successful in the long run, and the entire idea was quickly shelved. An attempt by the Ace Novelty Company, however, managed to get its own cartoon. And from that cartoon would spawn a video game, one with a license so flimsy that Konami would never even give it the time of day.

🎥 The game’s plot follows the cartoon, such as it is. An evil troll by the name of Zok is attempting to steal the legendary Great Crystal of Mythrandir. The good Empress Opal splits it into six pieces, five of which make their way to New York. From there, the five gems imprint themselves onto five members of a rock band, granting them weapons, powers, and transforming them into traditionally unappealing “troll” forms. Sprited away to the kingdom to Mythrandir, Empress Opal presses the band into journeying across the land, beating up Zok’s army of reptilian henchmen, and recovering the last shard of the crystal. Well, at least nobody gets kidnapped, unless you count the heroes themselves. They seem to be surprisingly OK with their situation, all things considered.

🎥 The five Stone Protectors themselves play mostly similarly, aside from having a few unique special moves. Cornelius has a katana, Chester is a pro wrestler, Clifford climbs, and thus hits people with a grappling hook. Angus, in probably the biggest swerve from any beat-em-up, carries a gun and grenades at all times, which seems a tad extreme for a children’s cartoon. Maxwell is an “accelerator”, which is a fancy way of saying that he roller skates. That’s somewhat of a downgrade, compared to Angus.

🎥 When you first come to grips with the controls, you might find yourself pleasantly surprised. Not only do you have buttons for jumping and punching, but also buttons for kicking and using your character’s personal weapon. Each of the three attack buttons also have a special attack that’s performed by holding the button down, at the cost of some health. On top of that, every character has two hidden special moves performed by performing a motion, and then pressing a button. This all sounds promising, but each of these features hides a fatal flaw somewhere.

🎥 Your attacks always feel sluggish, with many leaving you open for an enemy to smack you. Your best option is to stick to your faster-firing punch combo, but even this comes with some caveats. For one thing, your stubby troll arms mean you have to move close to your enemies, where you’ll have little chance to avoid their fast attacks. Even when you’re in range, if your opponent blocks – and they do, frequently – they’ll often counterattack before you can do anything about it. Grapples, while possible, seem inconsistent at best when they actually happen, and are almost never worth their damage output.

🎥 As for the special moves, the fact that you have to stand still and hold a button means enemies will often take the opportunity to hit you while you’re charging up. Most alarmingly of all, however, is the fact that there are no crowd control moves of any sort. There are a few special moves where your character spins around with their arm or weapon outstretched, which you would imagine would serve that purpose. These moves can’t be used without charging however, which means that if you get hit, all you can do is try to walk away from your attacker fast enough you won’t eat an entire combo. To make matters even worse, enemies can block and interrupt your special moves just as easily as any other attack.

🎥 Oh, and those hidden special moves? To perform them, you have to use the shoulder buttons, which at no other point in the game are you required to use.

🎥 Downloads : Super Famicom Version Stone Protectors [Japan] [SHVC-P-ASOJ] !!
🎥 https://wowroms.com/en/roms/super-nintendo/stone-protectors-japan/29321.html

🎥 Downloads : SEGA Mega Drive Genesis Version Stone Protectors [USA] (Proto) !!
🎥 https://wowroms.com/en/roms/sega-genesis-megadrive/stone-protectors-usa-proto/26486.html

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