Stranded deep v.38 part 1 New start with New nightmares

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Stranded Deep
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Duration: 23:37
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http://store.steampowered.com/app/313120/Stranded_Deep/

Take the role of a plane crash survivor stranded somewhere in the Pacific Ocean. Come face to face with some of the most life threatening scenarios that will result in a different experience each time you play. Scavenge. Discover. Survive.
A new stable build 0.36.00 has just been released!

This build transitions our latest work on the experimental branch to the stable branch. If you haven’t been following the progress of our experimental branch, we've recently introduced new Missions!. These are fun objectives that you can complete to earn trophy rewards. These missions will also be tied into the upcoming end-game scenario.

We’ve covered the new features in the patch notes below and you can also read more on the new features in our previous experimental patch notes here:
0.35.00 New Giant Squid Mission
0.34.00 New Megalodon Mission
0.33.00 New Missions

Stay Alive!
:: Beam Team
--

0.32.00-0.36.00 STABLE CHANGE LOG
CHANGES
- Added new Crab attack behaviour. Crabs now do a very small amount of damage.
- Changed Bandages to restore 2 bars of health when healing Bleeding status effect.
- Added Double-tap functionality to lock forward movement when W key double tapped.
- Added ability to Drop items directly in Inventory menu.
- Added dedicated Inventory select and drop key-bindings.
- Added new Radial UI to display water and fuel amounts.
- Added simple Oxygen UI when underwater.
- Updated Hud UI.
- Changed Translucency rendering method reducing performance overhead.
- Implemented new Post-FX stack, significantly reducing performance overhead for effects.
- Added proper Ambient Occlusion quality settings.
- Added new Temporal Antialiasing effect!
- Reduced Weather frequency from 70% to 35%.
- Replaced Bed with new Sleeping Bag.

BUG FIXES
- Fixed Dialogue Window audio sources not being assigned to UI mixer channel.
- Fixed Intro scene Audio sources not being controlled by audio mixer and settings.
- Fixed Audio sliders not immediately updating when slider value changed.
- Fixed Audio settings not being applied on main menu start.
- Fixed Player Footsteps audio not controlled by effects audio setting.
- Fixed incorrect icon for Clay Roof Wedge in crafting menu.
- Fixed being able to pick up un-cut Logs.
- Fixed a possible cause of Smoker bugs.
- Fixed any objects created by a generation helper spawner not billboarding, ie: Sea Forts, Mission Markers, etc.
- Fixed Farming Plots not reinitializing plant progression immediately after loading game.
- Fixed Farming Plot dirt decal positions not initializing properly.

NEW FEATURES
- Added new Eel Mission!
- Added new Megalodon Mission!
- Added new Giant Squid Mission!

- New Trophies!
Unlock and collect special trophies for completing difficult missions.

- Added Sleeping Bag craftable item!
Replaces the Bed. Please note there is a ‘no-mans’ land area between islands where you won’t be able to save.







Tags:
otakupunk
gameplay
survival
stranded deep
playthrough
shark
gaming
Giant Squid Mission
new features
stranded deep gameplay
funny moments
walkthrough
PC
crafting
new stable build
new Sleeping Bag
Yucca spawn rate
ocean
sea
water
simulation
boat
crash
landing
building
new
day one
storms
crabs
pretty



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