Street FighterII' Champion Edition Rainbow Combo Playthrough Mr.Bison vs Cpu lvl8 All Perfects.60FPS

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Street Fighter V
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Street Fighter II': Rainbow Edition est une version piratée non officielle du jeu de combat en 2D Street Fighter II': Champion Edition sorti en 1992 et développé et publié par le groupe de piratage taïwanais Hung Hsi Enterprise Taiwan. Le jeu ajoute de nombreuses fonctionnalités augameplay de Street Fighter II: Champion Edition qui n'étaient pas présentes dans le jeu officiel, notamment Ryu et Ken pouvant utiliser leur coup spécial Hadouken cinq fois de suite avec la possibilité de marquer un combo s'il y en a plus d'un se connecte avec l'adversaire et GuileSonic Boom capable de se concentrer sur l'adversaire. De nombreux mouvements spéciaux peuvent désormais être effectués dans les airs. Le ou les joueurs peuvent également appuyer sur le bouton de démarrage pour changer de personnage en cours de match. Le jeu se joue à une vitesse plus élevée. Malgré les affirmations de nombreux fans de Street Fighter selon lesquelles ces changements dans le gameplay ont remplacé toutes les compétences impliquées dans la chance et le brassage de boutons , le jeu s'est avéré être un favori culte. Selon USGamer , une rumeur dit que Capcom a développé Street Fighter II : Hyper Fighting en raison de la popularité de Street Fighter II : Rainbow Edition, car les joueurs ont noté des similitudes de gameplay entre les deux titres. Selon une interview sur Polygon , James Goddard, qui a fait le support de conception sur Turbo, a déclaré que le développement sur Turbo avait commencé après avoir joué à Rainbow Edition et a déclaré à Capcom qu'ils devaient faire une mise à jour pour participer.


Street Fighter II': Rainbow Edition is an unofficial hacked version of the 1992 2D fighting game Street Fighter II': Champion Edition released in 1992 and developed and published by Taiwanese hacking group Hung Hsi Enterprise Taiwan. The game adds many features to the Street Fighter II: Champion Edition gameplay that were not present in the official game including Ryu and Ken being able to use their special move Hadouken five times in quick succession with the ability to score a combo if more than one connects with the opponent and Guile's Sonic Boom able to home in on the opponent. Many special moves can now be done in the air. The player(s) are also able to press the start button to change their character mid-match. The game plays at a higher speed. Despite many Street Fighter fans' claims that these changes to the gameplay replaced all the skill involved with luck and button mashing, the game proved to be a cult favorite.According to USGamer, a rumor states that Capcom developed Street Fighter II: Hyper Fighting due to the popularity of Street Fighter II: Rainbow Edition as players have noted similarities in gameplay between the two titles.According to an interview on Polygon, James Goddard who did Design Support on Turbo said development on Turbo started after he played Rainbow Edition and told Capcom they had to do an update to compete.

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