Streets of Rage 4 -- Blaze 4 v07 infinite setups
I watched a day 1 Mania run of the current patch that used several v05 combo routes and decided to test various setups with the default move set. Basically,
*charge attack - kikosho is a guaranteed setup in most situations
*default blitz - jump neutral is a reliable starter to get enough height
*default blitz otg pickup - jump down attack to air special is a reliable pickup
*Generally jump down attack to air special only gets enough height if it hits on or near the first active possible frame. If you jump too early the resultant juggle height gets the defensive special back hit.
00:00 vs Diva: Back throw and OTG pickup setups
00:39 Beyo and Riha setup
00:57 vs Shiva: mid screen and corner start setups
01:34 vs Y twins
01:52 Estel ToD combo 1 (easy)
02:14 Estel ToD combo 2 (hard)
*vs Diva: Disregard the drop on the bounce glitch pickup, you can absolutely convert that to full infinite.
*vs Beyo and Riha: Started with a knockdown to OTG pickup to simulate the most consistent way to start a full combo on both at once.
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