Strike of War (Horrible) Gameplay
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*** Update ***
Developer of Strike of War got in touch with me saying that they know about the issues and are working on them, so they should be taken care of shortly - if you get a chance, try out their game when it gets patched.
Strike of War is a side-scrolling online shooter that places the player in the role of a special ops soldier out to kill kill kill. The game has a range of modes, including a campaign with a lot of still images and a plot about global security and stuff like that. As far as basic mechanics are concerned, Strike of War gameplay looks like any similar game - jump and shoot, while it tries hard to imitate FPS games with a huge range of weapons and even classes of player character. Additionally, another plus is a relatively nice cause graphics which uses a whole lot of gray but is generally okayish.
But, none of this makes any sense because Strike of War is full of gameplay bugs. The aimning system is all off, the camera jumps in a really unnatural manner and the levels are inconsistent with the player actions and positions, which makes you never know where you'll be able to jump and where you simply can't reach. Additionally, as the last few moments of this Strike of War gameplay video shows, the contact between the player and the enemy is completely messed up so a whole lot of knife swing doesn't mean a thing if the game doesn't recognize you're hitting the target.