Stronghold Crusader HD - Crusader 'First Edition' Trail - Mission 48:Hades [1080p60FPS]
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Mausser Gameplay
Stronghold Crusader HD
Crusader 'First Edition' Trail
Mission 48:Hades (1642 A.D.)
48.Hades
Lord Mausser
vs
Caliph,''The Scorpion''
Lionheart,Richard I
Lionheart,Richard II
Pig,Duc Truffe
This won't be the first time you've seen this map. Among other things it was used for the Crusader demo, and with you in the same defensive position. You're near the southwestern edge of the map facing the combined forces of Richard II to the north, Richard I and Caliph to the northeast across a ford, and the Pig to the east across two fords with an island between. You all have 10,000 in gold apiece.
Your keep is situated in a somewhat restricted area bounded on three sides by two rivers that would appear to converge just south of the map edge. The rivers have created multiple islands, two accessible via fords, and the rest not. Of the accessible ones, the largest is to the east, lush with arrible land and trees between you and the Pig. The other is a tiny stepping stone island to the south leading to very generous deposits of both stone and iron in a well protected area and on around to a narrow strip of land in the extreme west. Between that western strip of land and your keep area are four inaccessible islands well suited to place hovels. I have presumed the peasants are able to paddle.
What may at first appear to be a meager supply of farmland will actually support six wheat farms within the castle I propose. North of the keep expands to a large, open and desolate area that must be secured with walls and towers as many attacks will come from the north and northeast across the ford. Likewise some attacks will use the eastern fords.
This mission can be a tough struggle if you don't establish control early. Harassment by armored ground forces, fire ballistae, and lots of catapults can make life very difficult if allowed free reign. A fast setup is of the essence to be ready for the first attacks. If you let yourself get a little behind you could be in for quite a sustained and tough struggle.
I have seen gripes about how you don't have fire or tower ballistae, trebuchets, shields, hops farms, breweries, or the ability to produce crossbows or leather armor, etc. in this mission. You also can't dig moats, make killing pits, use good or bad things, and can only use square and lookout towers. But it really doesn't matter all that much. Just adjust strategy a little and you're on your way to a satisfying win.
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