Stronghold: Warlords - Post-Launch Spicy Q&A

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Stronghold Warlords
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Once again it's community Q&A time! Today Nick runs a gauntlet of the most common post-release questions and - more importantly - a series of dastardly challenges posed by Firefly Videographer Aaron Hayden. So if you've ever wanted to see Nick inhale a bowl of spicy noodles, draw fellow Firefly staff and impersonate classic Stronghold characters then boy we do have the video for you.

Got a question not featured in today's post-release Q&A? Worry not! We've taken the liberty of including all other Stronghold community questions (at least - those we currently have answers to) below to cover all bases. As always if you have further questions having watched today's video please head over to the official Stronghold Discord, where developers and fellow players will be happy to discuss the series.

Q: Will the net code for multiplayer include a multiplayer server at some point? (King Power)

A: Warlords was always designed with peer to peer multiplayer and this will remain the case, although we will continue to optimise the game improving both offline skirmish mode and online multiplayer.

Q: Would you guys ever consider multiplayer custom games (war/peace scenarios) for Warlords or future Stronghold titles? (Loaf Cat)

A: We're big fans of multiplayer game modes! Economic War was a huge favourite in Legends and going forward we'll definitely be looking at multiplayer in the series as a whole, starting with new AIs and map packs for Warlords.

Q: Will we be able to zoom more in game in future? (MatejH7)

A: This is something that's unlikely to change in Warlords for a variety of reasons, but we are definitely looking at this going forward with Stronghold.

Q: In the map editor will there ever be a "No enemy or invasion left" trigger? (Zaidah)

A: This can be achieved by setting up a "Invasion has no troops" trigger, left after the final invasion.

Q: In the map editor can we manually activate/deactivate AI lords building by themselves? (Zaidah)

A: If you're asking for the ability to stop an AI from building up a castle and economy, this can be done in 'Mission' type maps.

Q: Will you release a 2nd part of your Map Making Guide explaining invasions scripting? (Nigel)

A: While we're unlikely to update our guide with explanations for every single action and condition, we will look into providing some example explanations. These should be enough to get you going!

Q: Hey I was wondering if you would consider more adjustable video settings? (Acid Person)

A: Yes we will be reviewing these in a future update.

Q: Please give more help/Infos for the Editor. Maybe we can edit firefly Maps? (Manhood LIVE)

A: We actually posted a map editor guide at launch, along with several 'template' maps based on our own creations to our Steam Workshop page. In the future we will also try to update the guide and add new Firefly maps to Workshop:

https://steamcommunity.com/sharedfiles/filedetails/?id=2419503398

Q: Does Warlords still have Free Build mode? (John Eric Mendoza)

A: Yep! We also recently added AI invasions, allowing you to test your castle with different attacking armies, medieval events and more.

Q: I love you firefly! Where can I get that shirt? (TarkinG)

A: We love you too! As for our shirts we occasionally run competitions on Discord for this kind of thing, so keep an eye out there.

Q: Will it be a possibility to add new resources and production chains? Maybe alcohol? (Zebastian)

A: We're not planning any new production chains or resources for Warlords, largely because the game was balanced with the current system in mind. That said we hear you! It's a suggestion at the forefront of our minds going forward with the series.

Q: More Warlords? Hell yeah! (Cadett Klinge)

A: Hell yeah indeed. Plenty more on the way!

Q: If you like a community map a lot would you put it in the official game? (Finn Siemetzki)

A: If we had time to test them all!

Q: Will you ever bring Stronghold 2 and Legends Steam Editions to GOG? (Arminius)

A: That's not currently part of our plans, however we're always looking at updates and improvements for the older titles (when we get the time to do so).

Q: Could you please add Majapahit campaign? (M . Tarumingkeng)

A: We're unlikely to add brand new 'nations' to Warlords, however if there's ever a sequel we have plenty of ideas! Thanks for bringing this one to our attention, as we'd genuinely love to explore other parts of the world and had a great time researching Warlords.

Q: Firefly could you please do a video interview with Robert Euvino? (der fer)

A: As soon as international travel is safe!

Q: Hello how is your day? (BlackSasinnik)

A: Good! We enjoyed these challenges and generally it feels good to be able to talk about our plans for Warlords and the series as a whole.

Join the Discord - https://discord.gg/qMG7Zae

Learn More - http://www.StrongholdWarlords.com

#StrongholdWarlords #Simulation #Historical




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