Struggling to Add Double Jumping and Level Management To My Game | Godot Dev Log 2
Channel:
Subscribers:
5,240
Published on ● Video Link: https://www.youtube.com/watch?v=pzq-_GnlhXQ
In this Speed Sphere devlog I restructure the game to handle level transitions (with some difficulties lol) and add a double jump.
🎮 Speed Sphere will be a 2D precision platformer where you avoid obstacles by using various abilities like air dashing, slowing down time, or swapping realities.
🔗 References
Godot Prototype Textures: https://github.com/PiCode9560/Godot-Prototype-Texture
⏱️ Timestamps
00:00 Intro
00:07 Restarting After Falling (Scene Manager)
02:43 Parallax Background
02:55 Double Jump
03:48 Test Level
04:04 Outro
Other Videos By Formula Troy
Tags:
godot dev logs
game devlogs
dev log
godot 2d
aseprite
gdscript
gaming
backlog
indie dev
godot
game dev
formula troy
godot engine
game development
indie game
devlog
gamedev
pixel art
2d games
godot 4
godot pixel art
speed sphere
indie dev log