
Stunning Looking Firefighter Platformer - Let's Play - Nuclear Blaze #1
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Get Nuclear Blaze on Steam:
https://store.steampowered.com/app/1662480/Nuclear_Blaze/
Developed by Sébastien Benard , former Motion Twin associate, and lead dev and game-designer on Dead Cells, you take on the role of a nameless but brave firefighter as you are called to a huge forest fire only to find a mysterious facility.
Command has no records of this place so you head in not knowing what will await you.
Go deeper into the facility , uncover the secrets of this unknown complex and most importantly :
Fight Fire and Save Kitties !
Accessibility:
Following the path of Celeste, Nuclear Blaze also offers some fine-tuning of difficulty by allowing players to adjust some rules to their needs. There's no Easy or Hard mode, but you can consider the default settings as being quite difficult.
Making your gamer life easier is fine, it's about having fun, so feel free to adjust your in-game settings.
Kid Mode
( from Sébastien Benard )
Nuclear Blaze first started as a game jam entry for Ludum Dare. It was created in 48h and received lots of positive feedback and support from everyone :)
My first intention was to create a game my 3yrs old boy could play, as he is a big fan of firefighters. Obviously, the game became more and more complex and quickly turned out to be too difficult for him: I then decided to add a specific "Kid mode".
The Kid Mode is a special mode in the game, designed with young players in mind, featuring specific rules:
- Specific levels meant to be easy to explore
- You can't die
- Water is infinite
- Water is auto-aimed
- Controls are simplified
- Helicopters and trucks everywhere, because kids love them.
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