Stunning Raytracing Benchmark at 2560x1440p

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Published on ● Video Link: https://www.youtube.com/watch?v=hvFJOvC9Jsw



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Download - https://marvizer.itch.io/pure-raytracing-benchmark
Benchmark settings:
- Common Settings: usual gameplay settings on most games, when enabled all usual RT capabilities at a basic value each one. RT reflections ON, RT shadows ON, RT Ambient Occlusion OFF, Global Illumination OFF, RT Sky OFF

- High Settings: all usual settings of games + some additional settings, usually not available in most of games. RT reflections ON, RT shadows ON, RT Ambient Occlusion ON, Global Illumination ON, RT Sky OFF

- Pro Settings: designed for a professional use simulation, for people working and rendering in real-time, like automotive visualizations with a turning car, for example. RT reflections ON, RT shadows ON, RT Ambient Occlusion ON, Global Illumination ON, RT Sky ON

You will be able to select some options to pass the benchmark, or keep it running in loop. After it, you will be able to control a fully reflective third person character and to enable/disable his torch, change the sun rotation or brightness, and even enable/disable raytraced reflections all around the environment.

When exiting the benchmark, you will be able to review, again, your final result and, if you pass it a second time, when exiting after that, you will be able to compare the first result versus the second one, with a percentage calculation of improvement, ideal for overclocking comparisons.




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