Stylised Cloud Shader #acerolafurrychallenge

Subscribers:
321
Published on ● Video Link: https://www.youtube.com/watch?v=SYQxLfsHvog



Duration: 4:33
239 views
2


May the compression Gods be merciful with my video. Also sorry about the stuttering near the end, seems to be an artifact from the recording.

God this is pretty, I could watch this forever. Very tempted to make it into a Wallpaper Engine scene, if anyone has any ideas for a theme, scenario, or camera angle let me know. If anyone wants the code, I'll clean it up and chuck it in a GitHub.

How it works:
Scroll two textures at different speeds and scales, and add them together to get a cloud "density". The density is used to cull the lower layers of the clouds, so it looks paralaxed. The thicker a cloud is, the harder it is for light to travel through, so the bottom parts of the clouds are the darkest. The mesh I've used is a big hemisphere over the world, to hide the horizon/the edge of the cloud mesh. Looks really good for how simple it was to set up.

Thank you very much Acerola for sharing your code!

Things:
- Cloud shader based on Acerola's fur shader: https://github.com/GarrettGunnell/Shell-Texturing
- F-15 model from SyntyStudios military asset pack
- Music is Hallucination from PATLABOR 2 OST

Discord: https://discord.gg/tHC3BwNJDM
Website: https://www.thegreatoverlordofallcheese.com/
Twitter: https://twitter.com/THEGREATOVERLO2
Twitch: https://www.twitch.tv/greatoverlordofallcheese