Stylized Sofa in Autodesk Maya 2022 and Substance 3D Painter

Channel:
Subscribers:
193,000
Published on ● Video Link: https://www.youtube.com/watch?v=uCPvHD_Yn0k



Category:
Tutorial
Duration: 4:59
7,973 views
303


Autodesk Maya 2022 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2022.

Intro to 3D Modeling : https://gum.co/Intro3d

Learn how to Make an Outdoor Environment: https://gum.co/OutdoorCourse

Learn how to make the Stylized Material here : https://gumroad.com/l/paintertut

This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.

Maya Tools : https://gumroad.com/a/764523635
Zbrush Tools : https://gumroad.com/a/989574259
------------------------------------------------------------------------------------------------------------
Computer I recommend: https://amzn.to/2PU1DTw
Drawing Tablet I recommend : https://amzn.to/3ueFdLu
Mic : https://amzn.to/3dAhJtw
__

Join the Premium group for more :https://3dex.net/premiumpage/

Special Thanks to Premium Members!

Zheng /Egemen Yildirimcan /Juan /MoMonay
Gordon Winkelmann /sharooz /Ivan Car
Isabella de la hoz /Steven Zhu /Joran Vergoessen
Chuck McGee /Matei Giurgiu /Ruben Dandrea
Tayo Figueroa /Andrey /Sasha Alexandra
Mario Montero /Yaroslav Gorbachev /EJ Branagan
Nico Amani /Lewis Satini /Lucas Rampaud
Josef Furstenzeller /Seif Toktogoelov /RMN
Terry Mosier /Gabriel Santos /David Soriano
Brian Nicolucci /Craig Horne /Jacek Ackermann
Seven Dots /Anthony Peacock /Sergio Peixoto
Etienne Rabe /Yunfeng Dong /Charlie
Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
Luca /Palloma Queiroz /Nelsinho Maior /Lito
Luiz Octavio Mulula /Wesley Chase /OkonoShy
Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
Genie /David Tavan /Alexander /Akira
Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
John Underhearty /Benjamin Thoma /Reason /Junhua Long
Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
Guilherme Marconi /Maxim Shish /Pavel Zelenin
Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
Даша Птицына /Schnitzmela /Renabelle /FlatLine
Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
/Victor Lujan Orduña /Jan Thomas Lende /Dom Knight

and Counting! Your name will appear in the video credits!


-----------------------------------------
Learn the Fundamentals of 3D Modeling : https://www.amazon.com/s/ref=dp_byline_sr_ebooks_1?ie=UTF8&text=3DExtrude+Tutorials&search-alias=digital-text&field-author=3DExtrude+Tutorials&sort=relevancerank


__

Here's a list of useful shortcuts used in maya.

W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode

__Music : Neon.Deflector – Star Dreamer [Synthwave] 🎵 from Royalty Free Planet™

--------------------------------------------------------------------------------------------------------------------
#Maya2022
#SubstancePainter
#Stylized

Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.




Other Videos By 3dEx


2021-08-27Stylized Ornamental Wood with Mirror - Substance Designer
2021-08-24Stylized Crystal Sword - Autodesk Maya 2022, Substance 3D Painter
2021-08-20Stylized Honey Material - Substance Designer
2021-08-17Stylized Dresser - Autodesk Maya 2022 and Substance 3D Painter
2021-08-12Futuristic Sci-Fi Wall Panel - Substance Designer
2021-08-10Stylized Hammer - Autodesk Maya 2022, Substance 3D Painter
2021-08-07CG Channels you should check out | Hidden Gems
2021-08-05Stylized Tree Bark with Moss - Substance Designer
2021-08-03Stylized Sci-Fi prop | Autodesk Maya 2022, Substance 3D Painter
2021-07-29Stylized Asian Roof Tile - Substance Designer
2021-07-27Stylized Sofa in Autodesk Maya 2022 and Substance 3D Painter
2021-07-24How to render and present Substance Materials with Marmoset Toolbag 4 - Tutorial
2021-07-22Stylized Mineral Material - Substance Designer
2021-07-20Desert Outpost Environment Course in Unreal Engine | Preview
2021-07-17In which industry can you make the most money as a 3D Artist | People of YouTube
2021-07-15Stylized Tree Bark - Substance Designer
2021-07-13How to get Free Funding for your CG Dreams - Art Star Program + Tablet Giveaway
2021-07-10Thoughts on Studios that ask for an Art Test before or after an interview | People of YouTube
2021-07-08Stylized Old Tiles with Roots - Substance Designer
2021-07-06Stylized Arch - Autodesk Maya 2022, Zbrush, Substance Painter
2021-07-03What is the biggest barrier of entry for someone looking to get a job in 3D | People of YouTube



Tags:
Autodesk Maya 2022
Maya 2018
Maya 2017
2016
how to
tutorial
learn to
step by step
instructions
course
easy
simple
fast
beginner
advanced
latest
techniques
Blender 3D
chamfer
normals
fix
perfect
bake
PBR
physically based
rendering
pipeline
workflow
Substance Painter
Substance Designer
Stylized
hand painted
cartoony
Marmoset Toolbag
UV
mapping
unwrapping
model
3D
technical
settings
how to texture
game dev
game art
game ready
low poly
high poly
Maya 2020
node