
Substance 3D Stager - Rendering assets from Substance 3D Painter
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Published on ● Video Link: https://www.youtube.com/watch?v=raGhfzhzVdU
In this video we take a look at the process of rendering an asset from Substance Painter in Stager. We cover the Send To functionality from Painter and showcase how to build a scene in Stager using 3D assets and displacement. Finally, we create post effects such as fog and depth of field using Photoshop.
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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material