Substance Painter 2017.3 update and texturing skin

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Published on ● Video Link: https://www.youtube.com/watch?v=Ka9rH66XMqE



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Duration: 1:06:16
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In this webinar we we take a look at the Substance Painter 2017.3 update:

Adobe Project Felix Export
glTF 2.0 Export
Auto-Backup
UX Tweaks and Improvements
Improved Gradient filter

Afterwards, we will then dive into the process of creating skin in Substance Painter. We will also take a look at rendering in Maya with Arnold 5.







Tags:
Substance
Substance Painter
Substance Live
Substance Designer
Sustance Source
texturing
texture
textures
ndo
ddo
quixel suite
megascans
painting
unreal engine
unity
pbr
physically based rendering
mapping
3d art
materials
procedural
blender
generation
mari
the foundry
autodesk
maya
Allegorithmic