Substance Designer 2017.2: Using the Flood Fill Nodes

Subscribers:
201,000
Published on ● Video Link: https://www.youtube.com/watch?v=arGXAOk4Tr8



Duration: 13:35
73,318 views
1,375


Substance Designer 2017.2 Release:

In this video we look at the new Flood Fill nodes to create rock patterns and shapes.







Tags:
Substance
Substance Painter
Substance Live
Substance Designer
Sustance Source
texturing
texture
textures
ndo
ddo
quixel suite
megascans
painting
unreal engine
unity
pbr
physically based rendering
mapping
3d art
materials
procedural
blender
generation
mari
the foundry
autodesk
maya
Allegorithmic