Substance Painter: Texture Channels EXPLAINED (Metallic Roughness PBR Workflow) - IMPORTANT Tutorial

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Important tutorial for ALL beginners and those who are working with Substance Painter. The importance of knowing and working with essential Texture Channels every Substance Painter user MUST KNOW. This is for Metallic Roughness PBR Workflow that is also used in UE4/UE5.

#substance3dpainter #substancepainter #gameart #gamedev #gamedevelopment #tutorial

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Chapters:
00:00 Introduction
02:57 What is Base Color
04:08 What is Roughness
07:29 What is Metallic
10:15 What is Normal Map
15:21 What is Height
19:35 What is a Mask
24:12 Substance Painter Essentials




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