SUPER DETAILED Player Housing Concept designed by player - Community Spotlight
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Player Designs Super Detailed Player Housing Concept - Community Spotlight
LIVE POSTED 1 DAY AGO BY PARYAH
Player housing has been on the World of Warcraft wish-list for just about forever. Periodically ingenious players create and share concepts for how player housing could look, might work, and would be awesome. Check out this extremely detailed concept from the appropriately named WoW_housing_idea. The amount of work and thought that went into this is absolutely staggering.
Table of Contents
Concept for Player Housing
Why add player housing?
Section 1: Where is it located?
Section 2: The House
Section 3: Furniture and Decoration
Section 4: Item Limits
Concept for Player Housing
by WoW_housing_idea
(Note: minor edits for readability)
Why add player housing?
Add more depth to the game, with casual, horizontal content
Built off features that this game already relies on such as customisation and collectables. and mainly used for display
Purely cosmetic, no player power or services
Reuse 18 years worth of assets
Allow players to have somewhere to call their own and another way to visualise their achievements and memories, people have been playing for years and have become very invested into the world
Add to the social aspect of the game, putting RP back into MMORPG
Player Housing customisation would mirror Player Character customisation
The obvious comparison for player housing would be the Warlords of Draenor's garrisons, but I would look at the features introduced in Mists of Pandaria instead.
Housing would be a lot closer to Pandaren Farm than garrisons
Scaled back, smaller in size and optional
However it would make use of the entire world including all the old zones
Putting the world back into World of Warcraft.
The scope of the project would be similar to the “Pet Battles” feature introduced in MoP:
Not limited to single expansion and would be ongoing with future patches
Mostly focus on cosmetics and with limited utility if any,
Meaning you won’t feel forced to use it as there is no player power attached.
Allowed players to go back into the old world
Reuse already made 3D models by being able to collect them
Also MoP introduced a feature for Archaeology known as “The Seat of Knowledge” which allowed players to visually display completed artifacts.
Between all these features, there is a good foundation for Player Housing.
Comparing it to garrisons and how it differs
Garrisons was the heart of the expansion, it was your base and everything you did in WoD revolved around it. From a technical aspect garrisons had almost all aspects of the game included:
From minigames with the followers / mission table system
A PvE invasions mode where the higher score you got the better the chest you were awarded
As well as gathering for herb/mining
NPCs had new AI technology
Tons of utility with the different buildings:
(AH, bank, vendors, etc) there really wasn't a reason to visit a major city as you had it all for yourself
Brand new assets for everything, from the garrison site and multiple versions of each building, as well as the small prop models
Player housing wont have all of that, it would be much smaller in scope, focusing on cosmetics where you go out and collect furniture (reused models) that can then be used to decorate your singular building.
Section 1: Where is it located?
The idea is that every zone will have a singular house in it.
Claim a house in the world
These buildings would reflect the zone that they are in, much like a tier set represents the raid it's from.
To start with I would say make houses based on the core races (6+1) zones, then newest zones in the latest expansion first
As it won't be an expansion specific feature, over time with future patches and expansions more housing would be added (maybe 1 or 2 every patch).
This would be a great way to get players back into the old world as there are many unique zones and ideas like living in a mushroom in Zangarmarsh to living in a witches cottage in Drustvar.
Some housing may be with factions, e.g. live with the Ogri'la Ogres of Outland, or The Oracle/ Wolvar of Sholazar Basin.
With over 100 zones there's plenty of options and content about
Making the world feel alive
#warcraft #worldofwarcraft #dragonflight #blizzardentertainment
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