Super Mario 64... but it's running on real MS-DOS hardware.

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Super Mario 64
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Duration: 0:53
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35


This is Super Mario 64, the 1996 USA release running inside MS-DOS. No emulation involved, just pure DOS code. The real hardware used is a AMD Athlon 550Mhz CPU with 256MB of SD-RAM, a ESS 1869 AudioDrive and 3D software renderer. Frameskip was set to 30 and Skybox rendering was disabled.

Due to software rendering, the frame rate can take a dramatic dive with a lot of things are on screen. For more Nintendo 64 accurate graphics, I could have used a Voodoo GPU, but I don't have one.

If you're interested in getting this running yourself, check out the GitHub repository located at https://github.com/fgsfdsfgs/sm64-port .

#msdos #mario64 #shorts







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Coburn currently has 1,234 views spread across 2 videos for Super Mario 64. His channel published less than an hour of Super Mario 64 content, making up less than 0.01% of the total overall content on Coburn's YouTube channel.