Super Mario Galaxy 2 #63 - Boss Throwdown Wall Kick-Around

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Skipped the intro. Went to Boss Blitz for a Buss Rush and headed to Flip Out for a challenging trek.

Boss Blitz Galaxy - Throwback Throwdown Speed Run
In this galaxy, the only way to move forward is to beat the bosses on each planet. This Prankster Comet has the same function as the first Star, but with five minutes to do it under Note that each of the bosses in this galaxy were featured in Super Mario Galaxy 1.

Dino Piranha - Not hard at all. you knock it's tail point and it will rebound to smacks it's own head a total of four times. Bosses you beat indirectly like this tend to be simple.

King Kaliente - An octopus with another indirect approach. He'll spit flaming coconuts, then a regular green one you can knock back. Later on, he'll volley the coconut back and shoot out blue Lava Bouncers that can only be beaten with Starbits, or a Co-Star Luna.

(Note, the Comet Coin is one the underside of this Planet when you do the first star.)

Major Burrows - I always forget how to hurt this guy. You have to wait until he pops head head and torso our of the ground. Stomp the ground to get him out, then spin while he tries to run back underground. The tricky part is when he enters rage-mode. When you stomp him out of the ground, he backflips right back into the ground, then tries to run you down. You just stomp again with a follow up spin and he's down.

Bouldergeist - One of my favorite bosses from the first game (and music too). This one takes his time to summon a bunch of boulders to hurl at you. To do damage, you need to grab a Bomb Boo and swing it into Bouldergeist's Stone Armor to bust it. 2-3 hits and the shell breaks, exposing the core uvula. Smack this with another Bomb Boo and you register a hit. Of course, the second phase is harder, with more attacks to choose from and faster movement.

Firey Dino Piranha - Oh no... just like Gobblegut, this boss sudden becomes very hard when you add a flame coat to it's exterior. The ball-point of his tail is hard to hit, because it switches from being on fire to cooled. Later on, it switches almost every second, and this guy will shoot flaming lava balls in your vicinity, making this fight a challenge.

Wow. Moving onto:

Flip Out Galaxy - Cosmic Clone Wall Jumpers
This stage is tricky. But now that you have clones on your behind, you really need to be careful how you traverse it. There really isn't any foes aside from a few Spider Bugs, so you can focus on jump-spinning correctly. It's a lot like Flip-swap since the platforms switch when you spin.







Tags:
Super
Mario
Galaxy
SMG2
Gameplay
Runthrough
Luigi
Peach
Yoshi
Bowser
Luma
Starship
Nintendo
Wii
Prankster
Comet
Boss
Blitz
Speed
Run
Piranha
King
Kaliente



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