Super Mario Galaxy (Wii U) - Walkthrough Final Part
(Note: I'm playing this game on Wii U Virtual Console.) Super Mario Galaxy is a 2007 platform video game for the Wii, and the third 3D game in Nintendo's Super Mario series. As Mario or Luigi, the player embarks on a quest to rescue Princess Peach, save the universe from Bowser, and collect 121 Power Stars. The levels in the game consist of galaxies filled with minor planets and worlds, with different variations of gravity, the central element of gameplay. The player controls the player character using the Wii Remote and Nunchuk, and completes missions, fights bosses, and reaches certain areas to collect Power Stars. Certain levels use the motion-based Wii Remote functions.
Nintendo EAD Tokyo began developing Super Mario Galaxy after the release of Donkey Kong Jungle Beat in late 2004, when Shigeru Miyamoto suggested that Nintendo should commission a large-scale Mario game. The concept for the use of spherical platforms originated from ideas used in Super Mario 128, a technology demonstration shown at Nintendo Space World in 2000. Nintendo aimed to make the game appeal to players of all ages, and the team had more freedom in designing it compared to other Super Mario games because of the outer space setting. The soundtrack was composed by Mahito Yokota and Koji Kondo, using a symphony orchestra for the first time in the series.
Super Mario Galaxy was a critical and commercial success, hailed as one of the greatest video games of all time. Super Mario Galaxy is the highest-rated game of all time on review-aggregating site GameRankings. Critics praised the game's graphics, gravity mechanics, soundtrack, and setting. It won several awards from gaming publications, including multiple "Game of the Year" titles, and became the first Nintendo title to win the British Academy Games Award for Best Game. The game is the ninth bestselling Wii game worldwide with sales of 12.80 million. The game was rereleased as a Nintendo Selects title in 2011, as a download via the Wii U's eShop in 2015, and on the Nvidia Shield in China in 2018. A sequel, Super Mario Galaxy 2, was released for the Wii in 2010.
Super Mario Galaxy is set in outer space, where Mario travels through different galaxies to collect Power Stars, earned by completing missions, defeating a boss, or reaching a particular area. Each galaxy contains planetoids and orbiting structures for the player to explore. Each astronomical object has its own gravitational force, allowing the player to completely circumnavigate the planetoids, walking sideways or upside down. The player can usually jump from one independent object and fall towards another one nearby. Although the main gameplay is in 3D, there are several areas in the game in which the player's movements are restricted to a two-dimensional plane.
The game's main hub is the Comet Observatory, a spaceship which contains six domes that provide access to most of the game's 42 available galaxies, with each dome except one holding five. Five domes end with a boss level in which the objective is to defeat Bowser or Bowser Jr. and earn a special Power Star, known as a Grand Star, that gives the player access to the next dome. The player only has access to one galaxy when they begin the game; as more Power Stars are collected, more galaxies and Stars become available. The player is awarded the ability to play as Luigi after collecting 120 Power Stars as Mario. Once 120 Power Stars are collected with both characters, the player is rewarded one further challenge which, upon completion, awards the player with the final two stars, and two commemorative pictures of the characters that can be sent to the Wii Message Board.
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