Super Mario RPG | Playthrough | Part 12: An Axem Face-Off
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Super Mario RPG: Legend of the Seven Stars
Playthrough | Part 12: An Axem Face-Off
We're still hunting down the sixth Star Spirit. Unfortunately it has us crossing paths with a gang of miscreants. They are the Axem Rangers. If you saw Super Mario Bros. Z, then you have a good idea. Except here, they just work for Smithy and are nothing but a hindrance.
You have to chase them down until they make it to their ship, the Blade. It shows up and then you have to face off against them. Think of them as evil Power Rangers. The fight itself is not an easy one to say the least but you got to do it in a specific order. Just have Peach heal and your other allies attack.
Start with Pink since she is the weakest and can heal. Afterwards, shift focus to Green. Next up comes Black since he can attack your party twice. Yellow is your next target and then take on Red. Once all five are defeated, concentrate on the Breaker cannon. The same strategy still applies and if you take down the Breaker, the fight is over. We get the sixth Star Piece but where's the last one. We return back to Nimbus Land, hoping to find info. But they soon learn that the last Star Piece is in Bowser's Keep itself. So with a little help from Mallow's parents, we find a means to reach Bowser's Keep.
The same place that started our journey is what will end it too. We arrive in Bowser's Keep and we must go through some trials and tribulations. Why? Because there are six doors and four of which house ultimate weapons for the other Party Members. The Lazy Shell is Mario's Ultimate Weapon but as for the others, we need to get them.
We'll make sure to net the others and then some in Part 13.
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