Super Metroid 100% RBO TAS Testrun Part 2

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Duration: 8:39
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Second part of my RBO 100% testrun. It stops just before the Grapple Beam, since I want to spend some time getting super missiles from the flame monsters.

This is where I accidentally forget 2 missile packs:
-The one on the original way to Crocomire (I also call this path Crocomire's Hellrun)
-The one which is lying just before the green gate when leaving Crocomire for brinstar.

Here's how I'm gonna fix it:
-Leave Crocomire's lair and head north, to the Norfair shaft, picking up green gate pack
-Heading to the Ice Beam gates, powerbombing my way to Crocomire's Hellrun, and refilling on the way.
-Follow through the entire Hellrun to Lower Norfair.

I plan on changing some things in my real run:
-Skipping the Ice Beam for the Hellrun
-Skipping the Hi-jump boots for the Hellrun

Meaning, I skip Western Norfair until after I defeat Crocomire. Eastern Norfair is actually mostly faster WITHOUT the Hi-jump boots, so that's a direct gain. The Energy Tank from the Hi-jump boots is never really needed in the Hellrun, proven by this video (just gonna have to spend more time refilling at the pipebugs). Also skipping Ice Beam allows me to avoid a pause-screen, which is never a bad thing.

This is a Tool-Assisted Speedrun (TAS), utilizing frameadvance and save-states.
See the first part for additional details.

Enjoy.







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Super
Metroid
100%
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Boss
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Kriole



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At present, Kriole has 142,488 views spread across 40 videos for Super Metroid, with the game making up 5 hours of published video on his channel. This makes up 60.34% of Super Metroid content that Kriole has uploaded to YouTube.