Super Metroid, 14%Speed-Grapple, demonstration, part 1 of 1
All Speed-Grapple sub-categories:
[Core = (Interior, Varia, Charge) = (E2, E-Tank, Varia, Charge) ]
[Interior = (E2, E-Tank) ]
[E2 = (Ball, 1*M, Bomb, 1*SM, 1*PB) ]
[ "E" stands for (basic) Equipment, and I abbreviate it since those items are needed quite often.]
(Core+1*M+1*SM, Speed, Grapple, 2*E-Tank) ;
(Core+2*SM, Speed, Grapple, 2*E-Tank) ;
(Core+1*M+1*SM, Speed, Grapple, 1*E-Tank, R-Tank) ;
(Core+2*SM, Speed, Grapple, 1*E-Tank, R-Tank) ;
(Core+1*M+1*SM, Speed, Grapple, 2*R-Tank) ;
(Core+2*SM, Speed, Grapple, 2*R-Tank).
This here is a demonstration video that was developed by using tools (namely savestates and at certain parts slowdown), in order to show the theoretical existence of this 14% category (which I developed mainly by applying my improved Varia-BlueSuit). I am highly certain that it will stay a TAS-only category.
Potentially interesting parts:
Varia-BlueSuit and Maridian segment: 30:30
Aran;Jaeger
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